skater.ini
Example Mod


[ModInfo] Name=Ned Flanders Description=Ned Flanders. Author=Jif Version=1.0 [SkaterInfo] Name=Ned Flanders SkinName=Style A Mesh=Thark_J_Flanders.skin Portrait=ss_icon_flanders
INI Syntax
Skater mods use a skater.ini file.

[ModInfo]

Name
Name of the mod.


Description
A small description explaining what the mod is and what it does.


Author
Name of the author who created the mod.


Version
A small number indicating the mod's version.


[SkaterInfo]

Name
The skater's name. Shown in skater select.


Mesh
The filename of the skater's main mesh. Does NOT include .wpc extension.


IsFemale - Optional
Indicates the skater's gender and affects skater select animations. 1 is female, 0 is male.


Portrait - Optional
The filename of the skater's portrait. Shown in skater select. Does NOT include .png extension.


SkinName - Optional
The name of the skater's outfit, or style. Shown in skater select.


Scale - Optional
Sets the skater's size. Normally a value between 0.0 and 1.0


ScaleX - Optional
ScaleY - Optional
ScaleZ - Optional
Sets the skater's size on an individual axis. Normally a value between 0.0 and 1.0


ParentSkin - Optional
If defined, adds the skin as an outfit or style to the ParentSkin skater. Refers to the Name parameter of the parent skater to add an outfit to.


SkateshopIdle - Optional
Specifies the idle animation or stance type to use during skater selection. See the Skateshop Idles section below for examples.


DefinedParts - Optional
Indicates the presence of a separate INI section for assigning a part to the skater. One line per part. See the Defining Parts section below for an example.
Skateshop Idles
The SkateshopIdle parameter can contain any of the following options:

DefaultTHPS3 DefaultTHUG DefaultTHAW Drunk Tough Dance Zombie Crackhead DrugDealer ChadMuskaTHPS3 ChadMuskaTHPS4 JamieThomasTHPS4 CaballeroTHPS4 VallelyTHPS4 Demoness Wolverine KellySlater OllieTheMagicBum OfficerDick Jango Eddie Jester Imp Mime THUD Gene IronMan StarWarsKid
Defining Parts
Sometimes, you may want to assign a part to a skater, such as a board or CAS item.

This can be done using the DefinedParts lines in the INI file. Each DefinedParts line indicates that a separate INI section will exist defining properties of that part.

The example INI below assigns 3 parts to the skater: Board, Trucks, and Skateboard_Wheels.

[ModInfo] Name=Frank West Description=Frank West - Description goes HERE Author=Zedek Version=1.0 [SkaterInfo] Name=Frank West Mesh=FrankWest_THAW.skin Portrait=ss_frankwest Scale=1.0 DefinedParts=Board DefinedParts=Trucks DefinedParts=Skateboard_Wheels [Board] ID=default_thpshd [Trucks] ID=THPSHD [Skateboard_Wheels] ID=THPSHD