Looking to get started with
mapping and
level creation?Installing NXTools -
Learn how to install the NXTools plugin required to handle level data. Materials -
Understand Materials and how passes operate together. Vertex Colors -
Learn how vertex colors and vertex alpha can affect a model. Billboards -
Explore billboards and practical uses of camera-facing polygons. Collision -
Get familiar with how collision works in NXTools. Level Lights -
Brighten the scene with level lights that cast light on the skater and level. Sky -
Brush up on sky handling and create your own skybox to surround the level. Restarts -
Touch down in your first level with restarts and learn how they work. Time of Day -
Utilize the Time of Day system to truly refine your level's ambient lighting. Rails -
Ride the rails and set up appropriate grind nodes for your level. Interested in implementing a feature to your level, but not sure how? Follow the step-by-step tutorials below to get started. Each tutorial covers creation of one or more commonly used level prefabs.
Shatters -
Smash an object into pieces. Crates, windows, and more. Teleports -
Teleport the player to a new location.