This is my old Super Bell Subway port from THUG Pro converted over using reMAP with some fixes & enhancements applied afterwards.
The map features the full completable track along with functional boosters, a driveable kart, peds that chase you, throwable ammo, a couple of level options, etc.
Not my best quality work but a fun map to mess around in.
Changes & Fixes:
Added bank drops & wallrides to proper spots
Added voice clips to all peds + added extra ones for Waluigi
Added score bonus & sfx when hitting Koopa peds
Updated ped models, some completely redone
Changed paintcan ammo pickup amount from 25 to 10
Changed kart prompt message style (now similar to BMX)
Changed Koopaling ped "pissed off" text style
Fixed bounces in certain areas
Made parked kart available in net games
Increased speed booster effect duration from 10 seconds to 30 seconds
Converted level options from THUG Pro's to reTHAWed's system along with improving the track collision/subway area toggle
Rails that use GRINDRUSTYRAIL sfx from THUG Pro have been changed to use GRINDMETAL sfx
Tunnel OOB script improvements, screen shake fx & higher-res explode sfx from THPS2 (THUG2 version was garbage quality)
Known Issues:
Most of the underground subway area lights only affect the skater making the area look bland & dark, making all of them affect the level caused a crash due to changes with how THAW handles level lights + the map itself being unoptimized
No graffiti/CTF/team support for net games, there is one crown spawn for KOTH
Getting on the parked kart will not work while in mid-air (reTHAWed has an in-air check for all vehicles)
This is a semi-unoptimized THUG Pro map port from 2019 & could possibly cause framerate lag on low-end hardware as this map was known to do so in THUG Pro
Old THUG Pro version still available here on thpsX
Credit
Original map & characters used are property of Nintendo.