Level light properties are exposed via the
NXTools Settings panel of the
Data sidebar.

Color
Affects the final
color of the light.
Brightness
Affects the total
brightness of the light, which can be roughly visualized as a "percent" value.
100.0 is a safe "default" value for level lights.
Inner Radius
Affects the
inner radius of the light. This should
always be smaller than the
Outer Radius of the light.
All light from the
center of the light to the
inner radius will have 100% brightness. Any object or geometry found within this radius will receive the
full effect of the light.

Outer Radius
Affects the
outer radius of the light. This should
always be larger than the
Inner Radius of the light.
Light will gradually
fall off in the region between the
inner radius and
outer radius, having a value of 100% at the
inner edge and falling off to 0% at the
outer edge.

Exclude Level
With this option enabled, the
level light will
NOT cast any light onto
level geometry.
Exclude Skater
With this option enabled, the
level light will
NOT cast any light onto the
skater.